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In 29 episodes, Andre Meadows will teach you about games! This course was developed with The Art of Game Design: A Book of Lenses by Jesse Schell as a main reference text. By the end of this course, you will be able to: * Comprehend, interpret, and analyze texts, games, animations, and imagery * Discuss game-related problems and solutions in group settings * Contextualize games according to historical period and psychological underpinnings * Understand how games are developed and how consoles and companies change over time * Apply concepts to particular games and to examples from everyday life